Omeda Studios Raises $20M Series A to Launch Predecessor, Its Community-Driven MOBA

April 29, 2024

Omeda Studios Raises $20M Series A to Launch Predecessor, Its Community-Driven MOBA
Author: 

Omeda Studios, the London-based independent game developer, has raised $20 million in a Series A funding round led by Haveli Investments, an Austin-based private equity firm focused on gaming and digital media. Existing investors GFR Fund, Possible Ventures, and Progression Fund also participated. The funding will be used to accelerate hiring across art, engineering, production, and design, and to launch Predecessor — the studio's debut title — into Early Access before the end of 2022. The round follows a $2.2 million seed round closed in March 2021, which was led by GFR Fund with contributions from Inventures, 1Up Ventures, Aream & Co., Ride Ventures, and UK gaming angels including Chris Lee, Jas Purewal, and Rupert Loman.

Omeda Studios was founded in 2020 by Robbie Singh, Andrea Garella, and Steven Meilleur. Singh's path to the studio began with his history as a streamer and content creator for Paragon, Epic Games' third-person MOBA that was shut down in 2018 after struggling to find a sustainable audience. When Epic announced it would release Paragon's assets — representing an estimated $12 million worth of art and game content — for free to developers building on Unreal Engine, Singh saw the opportunity to give the game the second life its community had always wanted. He assembled a team and set about building a new title that incorporated Paragon's visual identity while addressing the gameplay and community feedback that Epic had never fully acted on.

Predecessor is a third-person action MOBA — a multiplayer online battle arena game played from a third-person perspective rather than the top-down view of genre stalwarts like League of Legends and Dota 2. The format creates a more visceral and immediate gameplay experience, combining the strategic depth of MOBA mechanics with the skill expression of an action shooter. The game supports cross-platform play across PC and console, broadening its potential player base significantly. By the time of the Series A close, Predecessor had amassed over 250,000 sign-ups and nearly 50,000 members in its Discord community.

The defining characteristic of Omeda's approach has been the depth of its community collaboration. The studio has operated with unusually high levels of transparency, sharing development updates, soliciting community feedback on game design decisions, and iterating publicly based on playtests. This approach has created a passionate and invested audience that effectively functions as a co-developer, and which distinguishes Omeda from studios that maintain distance from their player bases until launch.

The Series A funding positions Omeda to bring Predecessor to Early Access, scale the studio, and pursue the studio's longer-term ambition of building multiple community-driven games within the same universe.

Sources